BIS fnc mapSize: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
||
Line 24: | Line 24: | ||
}} | }} | ||
Revision as of 01:00, 18 January 2021
Description
- Description:
- Returns map size from config. Do not confuse with worldSize. The engine command calculates the map size and doesn't read it from config.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- terrainName call BIS_fnc_mapSize
- Parameters:
- terrainName: String - (Optional, default worldName) world name
- Return Value:
- Number
Examples
- Example 1:
"Altis" call BIS_fnc_mapSize;
- Example 2:
worldName call BIS_fnc_mapSize;
- Example 3:
call BIS_fnc_mapSize;
Additional Information
- See also:
- BIS_fnc_mapGridSizeworldSizeworldName
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note