triggerAttachVehicle: Difference between revisions
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| If [] is given, the trigger is detached from the assigned vehicle. If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE". If [vehicle] is given, the trigger is attached to the vehicle or its group. When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE". |= Description | |Attach a trigger to a vehicle. | ||
*If '''[]''' is given, the trigger is detached from the assigned vehicle. | |||
*If the activation source is '''"VEHICLE"''', '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's changed to '''"NONE"'''. | |||
*If '''[vehicle]''' is given, the trigger is attached to the vehicle or its group. | |||
*When the source is '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's attached to the group, otherwise it's attached to the vehicle and the source is changed to '''"VEHICLE"'''. |= Description | |||
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|x1= <code>trigger triggerAttachVehicle [player]</code> |= Example 1 | |x1= <code>trigger '''triggerAttachVehicle''' <nowiki>[</nowiki>[[player]]<nowiki>]</nowiki></code> |= Example 1 | ||
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Revision as of 02:16, 29 September 2006
Description
- Description:
- Attach a trigger to a vehicle.
- If [] is given, the trigger is detached from the assigned vehicle.
- If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE".
- If [vehicle] is given, the trigger is attached to the vehicle or its group.
- When the source is "GROUP", "LEADER" or "MEMBER", it's attached to the group, otherwise it's attached to the vehicle and the source is changed to "VEHICLE".
- Groups:
- Uncategorised
Syntax
- Syntax:
- trigger triggerAttachVehicle [] or [vehicle]
- Parameters:
- trigger: Object
- [] or [vehicle]: Array
- Return Value:
- Nothing
Examples
- Example 1:
trigger triggerAttachVehicle [player]
Additional Information
- See also:
- See also needed
Notes
-
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