BIS fnc taskHandler: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
||
Line 55: | Line 55: | ||
}} | }} | ||
[[Category:Functions|{{uc:taskHandler}}]] | [[Category:Functions|{{uc:taskHandler}}]] |
Revision as of 02:25, 18 January 2021
Description
- Description:
/******************************************************************************* * * version: 1.0 * name: Task handler * description: automatically sets tasks as current * paramaters: _this select 0: a unit whose tasks will be handled (Array) _this select 1: links to tasks created via MP Framwork with priorities (loewr number means higher priority) * return value: none * example: [ BIS_cooper, [ ["objShaftoe", 1], ["objGorka", 3], ["objNikolayev", 5], ["objLagushina", 5], ["objSmugglers", 5], ["objFindBase", 4], ["objSentries", 3], ["objLeader", 3], ["objDestroyBase", 3], ["objEscortLagushina", 1], ["objRescueCrew", 2], ["objSafehouse", 3], ["objMaksim", 6], ["objEvidence", 7] ] ] call BIS_fnc_taskHandler * TODO: * generalize so it can be used in WF * add support for standard tasks * randomize the selection of tasks with the same priority
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Tasks
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note