reloadEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= Weapons | |gr1= Weapons | ||
| Check whether magazine is reloaded whenever emptied. | | Check whether magazine is reloaded whenever emptied. | ||
| [[reloadEnabled]] unitName | | [[reloadEnabled]] unitName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>[[private]] _canReload = [[reloadEnabled]] _unit1;</code> | |x1= <code>[[private]] _canReload = [[reloadEnabled]] _unit1;</code> | ||
| [[enableReload]], [[reload]], [[needReload]] | | [[enableReload]], [[reload]], [[needReload]] | ||
}} | }} | ||
Revision as of 01:25, 18 January 2021
Description
- Description:
- Check whether magazine is reloaded whenever emptied.
- Groups:
- Weapons
Syntax
- Syntax:
- reloadEnabled unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean
Examples
- Example 1:
private _canReload = reloadEnabled _unit1;
Additional Information
- See also:
- enableReloadreloadneedReload
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note