rain: Difference between revisions
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m (Text replacement - "\[\[Category:[cC]ommand[_ ][gG]roup:[_ ][^|]+\|\{*uc:{{PAGENAME}*]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= Environment | |gr1= Environment | ||
| Returns the current value of rain density in range 0..1 | | Returns the current value of rain density in range 0..1 | ||
| [[rain]] | | [[rain]] | ||
| [[Number]] | | [[Number]] | ||
|x1=<code>_rainLevel = [[rain]];</code> | |x1=<code>_rainLevel = [[rain]];</code> | ||
|mp= Pre-Arma 3, each client and the server could have different rain values. Since Arma 3 the value is synced over network. |Multiplayer= | |mp= Pre-Arma 3, each client and the server could have different rain values. Since Arma 3 the value is synced over network. |Multiplayer= | ||
| [[setRain]], [[fog]] | | [[setRain]], [[fog]] | ||
}} | }} | ||
Revision as of 01:28, 18 January 2021
Description
- Description:
- Returns the current value of rain density in range 0..1
- Multiplayer:
- Pre-Arma 3, each client and the server could have different rain values. Since Arma 3 the value is synced over network.
- Groups:
- Environment
Syntax
Examples
- Example 1:
_rainLevel = rain;
Additional Information
Notes
-
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