BIS fnc EXP camp checkpoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...) |
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Revision as of 01:48, 18 January 2021
Description
- Description:
/* Author: Nelson Duarte Description: Set's a mission checkpoint, in single-player an auto save happens, in multiplayer a new respawn position is added Parameters: _target: The target namespace _position: The desired position _name: The name of the position Returns: Added respawn position identifier */
Template:placeholder- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [] call BIS_fnc_EXP_camp_checkpoint
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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