markerDir: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 29: | Line 29: | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
[[Category:Scripting Commands|MARKERDIR]] | [[Category:Scripting Commands|MARKERDIR]] |
Revision as of 01:50, 18 January 2021
Description
- Description:
- Get marker direction.
- Groups:
- Markers
Syntax
Examples
- Example 1:
_mPos = markerDir "markerOne"
Additional Information
- See also:
- setMarkerDirsetMarkerDirLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 18, 2010 - 13:44 CET
- Inkompetent
- The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.