BIS fnc taskDefend: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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|arg= | |arg=|eff=| Group will man nearby static defenses within a 100 metre radius of the defense position and guard the position. Some units will man weapons, others will patrol and the remainder will sit on the ground. | ||
|eff= | |||
| Group will man nearby static defenses within a 100 metre radius of the defense position and guard the position. Some units will man weapons, others will patrol and the remainder will sit on the ground. | |||
Revision as of 09:56, 18 January 2021
Description
- Description:
- Group will man nearby static defenses within a 100 metre radius of the defense position and guard the position. Some units will man weapons, others will patrol and the remainder will sit on the ground.
- Execution:
- call
- Groups:
- Tasks
Syntax
- Syntax:
- [group,position] call BIS_fnc_taskDefend
- Parameters:
- group (Group)
- position (Array)
- Return Value:
- Success Flag (Boolean)
Examples
- Example 1:
[group this, getPos this] call bis_fnc_taskDefend
Additional Information
Notes
-
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The easiest way to use this function is to create a group, then add the following code to the group leader's init field:
[group this, getPos this] call BIS_fnc_taskDefend;
The more correct way is to:
1. Place function module on map
2. Make one waypoint for group and put this code in Waypoints On.Act. field
nul=[group this, position this] call BIS_fnc_taskDefend;
2.1 You can use triggers for this function too, but your groups must be named
nul=[group GrpName2, position GrpName2] call BIS_fnc_taskDefend; nul=[group GrpName1, position GrpName1] call BIS_fnc_taskDefend