BIS fnc taskSetAlwaysVisible: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
||
Line 1: | Line 1: | ||
{{Function | {{Function | ||
| arma3 | | | arma3|1.58 | ||
|arg= global|eff= global|gr1 = Tasks | |||
|arg= global | |||
|eff= global | |||
|gr1 = Tasks | |||
| Flags task to be or not to be always visible. {{Informative| See [[Arma 3: Task Framework]] for more information.}} | | Flags task to be or not to be always visible. {{Informative| See [[Arma 3: Task Framework]] for more information.}} |
Revision as of 10:01, 18 January 2021
Description
Syntax
- Syntax:
- [taskID,alwaysVisible] call BIS_fnc_taskSetAlwaysVisible
- Parameters:
- taskID: String - Task ID
- alwaysVisible: Boolean - true for always visible false if not
- Return Value:
- String - Task ID.
Examples
- Example 1:
["BIS_Task_01",true] call BIS_fnc_taskSetAlwaysVisible;
Additional Information
- See also:
- Task Functions Arma 3: Task Framework
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note