BIS fnc moduleEffectsShells: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
||
Line 17: | Line 17: | ||
<!--- | <!--- | ||
|exec= spawn | |exec= spawn | ||
---> | ---> | ||
Revision as of 10:13, 18 January 2021
Description
- Description:
- Creates empty ammo cartridges on position of the module logic.
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- [module] call BIS_fnc_moduleEffectsShells
- Parameters:
- module: Object - Module
- Return Value:
- Nothing
Examples
- Example 1:
[BIS_module] call BIS_fnc_moduleEffectsShells;
Additional Information
- See also:
- ModulesEden Editor: System
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note