BIS fnc vectorAdd: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
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{{Function| arma2|1.00|gr1= Vectors| Returns the sum of two vectors. {{Feature|arma3|Use [[vectorAdd]] instead.}}| [vector1, vector2] call [[BIS_fnc_vectorAdd]]|p1= vector1: [[Array]] of [[Number|Numbers]]|p2= vector2: [[Array]] of [[Number|Numbers]]| [[Array]] of [[Number|Numbers]] - result vector|x1= <code><nowiki>[</nowiki>[1,1,1], [2,5,3]] [[call]] [[BIS_fnc_vectorAdd]]; {{codecomment|// returns [3,6,4]}}</code>| [[vectorAdd]] |See also=
{{Function| arma2|1.00|gr1= Vectors| Returns the sum of two vectors. {{Feature|arma3|Use [[vectorAdd]] instead.}}| [vector1, vector2] call [[BIS_fnc_vectorAdd]]|p1= vector1: [[Array]] of [[Number|Numbers]]|p2= vector2: [[Array]] of [[Number|Numbers]]| [[Array]] of [[Number|Numbers]] - result vector|x1= <code><nowiki>[</nowiki>[1,1,1], [2,5,3]] [[call]] [[BIS_fnc_vectorAdd]]; {{codecomment|// returns [3,6,4]}}</code>| [[vectorAdd]]
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Revision as of 10:13, 18 January 2021

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Description

Description:
Returns the sum of two vectors.
Arma 3
Use vectorAdd instead.
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_vectorAdd
Parameters:
vector1: Array of Numbers
vector2: Array of Numbers
Return Value:
Array of Numbers - result vector

Examples

Example 1:
[[1,1,1], [2,5,3]] call BIS_fnc_vectorAdd; // returns [3,6,4]

Additional Information

See also:
vectorAdd

Notes

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