diag activeScripts: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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| [[diag_log]], [[diag_fps]], [[diag_fpsmin]], [[diag_frameno]], [[diag_tickTime]], [[diag_activeSQFScripts]], [[diag_activeSQSScripts]], [[diag_activeMissionFSMs]] | | [[diag_log]], [[diag_fps]], [[diag_fpsmin]], [[diag_frameno]], [[diag_tickTime]], [[diag_activeSQFScripts]], [[diag_activeSQSScripts]], [[diag_activeMissionFSMs]] | ||
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}} | }} | ||
Revision as of 10:34, 18 January 2021
Description
- Description:
- Returns 4 element array with numbers of currently running scripts in format: [spawn-ed, execVM-ed, exec-ed, execFSM-ed]
- Groups:
- Diagnosis
Syntax
- Syntax:
- diag_activeScripts
- Return Value:
- Array
Examples
- Example 1:
hint str diag_activeScripts; //[0,0,0,1]
Additional Information
- See also:
- diag_logdiag_fpsdiag_fpsmindiag_framenodiag_tickTimediag_activeSQFScriptsdiag_activeSQSScriptsdiag_activeMissionFSMs
Notes
-
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Only post proven facts here! Add Note