simulWeatherSync: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
Line 22: Line 22:
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->


<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|New Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 10:44, 18 January 2021

Hover & click on the images for description

Description

Description:
Synchronizes Simul Weather with Arma weather, generates all keyframes.
Groups:
Environment

Syntax

Syntax:
simulWeatherSync
Return Value:
Nothing

Examples

Example 1:
simulWeatherSync;

Additional Information

See also:
forceWeatherChange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 4, 2016 - 22:24 (UTC)
AgentRev
The behavior of this command is similar to forceWeatherChange, however it leaves current weather transitions intact. Its main purpose would be to refresh the cloud cover to properly reflect current overcast, as they can sometime get out of sync, especially when using setTimeMultiplier and setAccTime.