get3DENMissionAttribute: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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Revision as of 10:50, 18 January 2021
Description
- Description:
- Return value of scenario attribute. For a list of all available mission attributes see Mission Attributes.
- Groups:
- Eden Editor
Syntax
- Syntax:
- section get3DENMissionAttribute class
- Parameters:
- section: String - attribute section
- class: String - attribute name
- Return Value:
- Anything
Examples
- Example 1:
systemChat str ("Multiplayer" get3DENMissionAttribute "respawn");
Additional Information
- See also:
- set3DENMissionAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on February 26, 2016 - 16:54 (UTC)
- R3vo
-
The class names of the vanilla sections are:
Display Name Class Name (section) Environment Intel Multiplayer Multiplayer Performance GarbageCollection Preferences Preferences
- Posted on November 2, 2020 - 16:57 (UTC)
- R3vo
- It seems that Preferences can be returned just fine during preview.