synchronizeWaypoint: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " \| \}\}" to " }}")
Line 20: Line 20:
   
   
|x1= <code>[_group1, 2] [[synchronizeWaypoint]] [ [_group2, 3] ];</code>
|x1= <code>[_group1, 2] [[synchronizeWaypoint]] [ [_group2, 3] ];</code>
|
}}
}}



Revision as of 12:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Synchronizes the waypoint with other waypoints. Each waypoint is given as an array [group, index].
Groups:
WaypointsTriggers

Syntax

Syntax:
waypoint synchronizeWaypoint [waypoint1, waypoint2, ...]
Parameters:
waypoint: Array - format Waypoint
[waypoint1, waypoint2, ...]: Array of waypoints
waypoint1: Array - format Waypoint
waypoint2: Array - format Waypoint
Return Value:
Nothing

Examples

Example 1:
[_group1, 2] synchronizeWaypoint [ [_group2, 3] ];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on March 31, 2008 - 23:41
Master85

To 'unsynchronize' a waypoint use: Waypoint synchronizeWaypoint []

Bottom Section