lockedTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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Revision as of 15:40, 18 January 2021
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object -
- turretPath: Array -
- Return Value:
- Boolean
Examples
- Example 1:
_locked = tank lockedTurret [0];
Additional Information
- See also:
- lockTurretmoveInTurretturretUnit
Notes
-
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