assignItem: Difference between revisions

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m (Text replacement - "(\| * )+\}\}" to "}}")
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| [[Nothing]]
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|x1= <code>bluforUnit [[addItem]] "NVGoggles";
|x1= <code>bluforUnit [[addItem]] "NVGoggles";
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independentUnit [[addItem]] "NVGoggles_INDEP";
independentUnit [[addItem]] "NVGoggles_INDEP";
independentUnit [[assignItem]] "NVGoggles_INDEP";</code>
independentUnit [[assignItem]] "NVGoggles_INDEP";</code>


| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]]
| [[unassignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]]

Revision as of 17:06, 18 January 2021

Hover & click on the images for description

Description

Description:
Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
Groups:
Unit Inventory

Syntax

Syntax:
unit assignItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";

Additional Information

See also:
unassignItemaddItemremoveItemlinkItemunlinkItemassignedItemsremoveAllAssignedItems

Notes

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