playableSlotsNumber: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[Number]]
| [[Number]]


|x1= <code>_maxBluforPlayers = [[playableSlotsNumber]] [[blufor]];</code>
|x1= <code>_maxBluforPlayers = [[playableSlotsNumber]] [[blufor]];</code>


| [[playersNumber]], [[playableUnits]], [[switchableUnits]]
| [[playersNumber]], [[playableUnits]], [[switchableUnits]]

Revision as of 18:00, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the number of available slots in mission per side (both empty and taken).
In singleplayer mission, it returns number of playable units per side.
Groups:
Multiplayer

Syntax

Syntax:
playableSlotsNumber side
Parameters:
side: Side
Return Value:
Number

Examples

Example 1:
_maxBluforPlayers = playableSlotsNumber blufor;

Additional Information

See also:
playersNumberplayableUnitsswitchableUnits

Notes

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