switchableUnits

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Introduced with Armed Assault version 1.00
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Returns a list of playable units available for switching to. Command is relative to the client on which it is executed and will only show playable units for the same side as player's group + player himself. The playableUnits command on the other hand will show all playable units regardless of the side. Exception is SP, where playable units from all sides will be accessible via this command. Dead units are automatically removed from the resulting array. Playable units that are already occupied by other human players will also not show in the results.

NOTE that in Multiplayer, switchableUnits are only available when respawn type is set to SIDE or GROUP. In all other cases it is an empty array [].

Syntax

Syntax:
switchableUnits
Return Value:
Array

Examples

Example 1:
Example needed

Additional Information

Multiplayer:
-
See also:
allPlayersunitsallCuratorsallGroupsallDeadplayableUnitsvehiclesallUnitsUAVallDeadMenteamSwitchTeam_Switch

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

Posted on July 06, 2011 - 13:32
Messiah2
On dedicated server this command returns empty array.

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