set3DENAttribute: Difference between revisions
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| Set one of entity [[Eden Editor: Entity Attributes|attributes]]. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]]. | | Set one of entity [[Eden Editor: Entity Attributes|attributes]]. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]]. | ||
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | {{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | ||
| entity '''set3DENAttribute''' [<nowiki/>class, value] | | entity '''set3DENAttribute''' [<nowiki/>class, value] |
Revision as of 18:01, 18 January 2021
Description
- Description:
- Set one of entity attributes. For the list of all attributes with their properties, see Setting Attributes.
- Groups:
- Eden Editor
Syntax
- Syntax:
- entity set3DENAttribute [class, value]
- Parameters:
- entity: Eden Entity or Eden ID
- class: String - attribute name
- value: Any - new attribute value
- Return Value:
- Boolean - true if the value was set
Examples
- Example 1:
player set3DENAttribute ["allowDamage",false ];
Mark player as invincible
Additional Information
- See also:
- set3DENAttributes get3DENAttribute
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note