BIS fnc moduleSaveGame: Difference between revisions
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| [[Boolean]] - Always [[true]] | | [[Boolean]] - Always [[true]] | ||
|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code> | |x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code> | ||
| [[saveGame]], [[BIS_fnc_saveGame]] | | [[saveGame]], [[BIS_fnc_saveGame]] |
Revision as of 23:01, 18 January 2021
Description
Syntax
- Syntax:
- [nil,nil,activated] call BIS_fnc_moduleSaveGame
- Parameters:
- nil: Nothing - Not used
- nil: Nothing - Not used
- activated: Boolean - (Optional, default true) When true game will be saved
- Return Value:
- Boolean - Always true
Examples
- Example 1:
call BIS_fnc_moduleSaveGame;
Additional Information
- See also:
- saveGameBIS_fnc_saveGame
Notes
-
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