BIS fnc loadEntry: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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| [path,defaultConfig] call [[BIS_fnc_loadEntry]] | | [path,defaultConfig] call [[BIS_fnc_loadEntry]] | ||
|p1= path: [[Array]] of [[String|strings]] - Path | |p1= path: [[Array]] of [[String|strings]] - Path |
Revision as of 23:01, 18 January 2021
Description
- Description:
- Searches for config entry in mission, campaign and then in global config file.
- Execution:
- call
- Groups:
- Configs
Syntax
- Syntax:
- [path,defaultConfig] call BIS_fnc_loadEntry
- Parameters:
- path: Array of strings - Path
- defaultConfig: Config - Default path used in case when the original one is not found
- Return Value:
- Array, Number or String
Examples
- Example 1:
[ ["CfgWeapons","hgun_Rook40_snds_F","bullet3"], configfile >> "CfgWeapons" >> "hgun_Rook40_snds_F" >> "baseWeapon" ] call BIS_fnc_loadEntry;
Additional Information
- See also:
- BIS_fnc_loadClassconfigFile
Notes
-
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