isUIContext: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
Lou Montana (talk | contribs) m (Text replacement - " {2,}\}\}" to " }}") |
||
Line 19: | Line 19: | ||
| [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[isGamePaused]], [[isGameFocused]], [[serverCommand]] | | [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[isGamePaused]], [[isGameFocused]], [[serverCommand]] | ||
}} | }} | ||
Revision as of 00:18, 19 January 2021
Description
- Description:
- Returns true if the script originated from some UI control event, for example from "onButtonDown" EH. Exists within parent scope and immediate child scopes.
- Groups:
- GUI ControlProgram Flow
Syntax
- Syntax:
- isUIContext
- Return Value:
- Boolean
Examples
- Example 1:
if (isUIContext) then {hint "UI control event"};
- Example 2:
_button ctrlSetEventHandler ['ButtonDown',"call {diag_log isUIContext}"]; // Outputs true
- Example 3:
_button ctrlSetEventHandler ['ButtonDown',"[] spawn {diag_log isUIContext}"]; // Outputs false
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note