onPlayerConnected: Difference between revisions
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Revision as of 01:48, 15 November 2006
Description
- Description:
- This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set.
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- onPlayerDisconnected
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note