diag activeSQFScripts: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{ *codecomment *\| *\/\/ *([^ ]+) *\}\} " to "{{cc|$1}}")
m (revert + fix)
Tag: Undo
Line 1: Line 1:
{{DISPLAYTITLE:diag_activeSQFScripts}}
{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3


|1.44
|version1= 1.44


|gr1= Diagnosis
|gr1= Diagnosis


| Returns information about active [[SQF]] scripts. To see number of all scripts currently in the scheduler use [[diag_activeScripts]].
|descr= Returns information about active [[SQF]] scripts. To see number of all scripts currently in the scheduler use [[diag_activeScripts]].


| [[diag_activeSQFScripts]]
|s1= [[diag_activeSQFScripts]]


| [[Array]] of [[Array|Arrays]] - to format [<nowiki/>[scriptName, fileName, isRunning, currentLine], ...]:
|r1= [[Array]] of [[Array|Arrays]] - to format [<nowiki/>[scriptName, fileName, isRunning, currentLine], ...]:
* scriptName: [[String]] - function or filename. Custom name can be set with [[scriptName]]
* scriptName: [[String]] - function or filename. Custom name can be set with [[scriptName]]
* fileName: [[String]]
* fileName: [[String]]
Line 18: Line 17:
* currentLine: [[Number]] - line currently executing
* currentLine: [[Number]] - line currently executing


|x1= <code>[] [[spawn]] { [[hint]] [[str]] [[diag_activeSQFScripts]]; }; {{codecomment|// displays [<nowiki/>["<spawn> hint str diag_activeSQFScripts;", "", true, 1]]}}</code>
|x1= <code>[] [[spawn]] { [[hint]] [[str]] [[diag_activeSQFScripts]]; }; {{cc|displays [<nowiki/>["<spawn> hint str diag_activeSQFScripts;", "", true, 1]]}}</code>


|x2= <code>[] [[spawn]] {
|x2= <code>[] [[spawn]] {
[[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc| displays [<nowiki/>["<spawn> hint str diag_activeSQFScripts;", "", true, '''2''']]}}};</code>
[[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc|displays [<nowiki/>["<spawn> hint str diag_activeSQFScripts;", "", true, '''2''']]}}
};</code>


|x3= <code>[] [[spawn]] {
|x3= <code>[] [[spawn]] {
[[scriptName]] "aScript";  
[[scriptName]] "aScript";  
[[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc| displays [<nowiki/>['''"aScript"''', "", true, 3]]}}};</code>
[[hint]] [[str]] [[diag_activeSQFScripts]]; {{cc|displays [<nowiki/>['''"aScript"''', "", true, 3]]}}
};</code>


| [[diag_log]], [[diag_fps]], [[diag_fpsmin]], [[diag_frameNo]], [[diag_tickTime]], [[diag_activeSQSScripts]], [[diag_activeMissionFSMs]], [[diag_activeScripts]], [[execVM]], [[spawn]]
|seealso= [[diag_log]], [[diag_fps]], [[diag_fpsmin]], [[diag_frameNo]], [[diag_tickTime]], [[diag_activeSQSScripts]], [[diag_activeMissionFSMs]], [[diag_activeScripts]], [[execVM]], [[spawn]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Revision as of 16:49, 29 January 2021

Hover & click on the images for description

Description

Description:
Returns information about active SQF scripts. To see number of all scripts currently in the scheduler use diag_activeScripts.
Groups:
Diagnosis

Syntax

Syntax:
diag_activeSQFScripts
Return Value:
Array of Arrays - to format [[scriptName, fileName, isRunning, currentLine], ...]:

Examples

Example 1:
[] spawn { hint str diag_activeSQFScripts; }; // displays [["<spawn> hint str diag_activeSQFScripts;", "", true, 1]]
Example 2:
[] spawn { hint str diag_activeSQFScripts; // displays [["<spawn> hint str diag_activeSQFScripts;", "", true, 2]] };
Example 3:
[] spawn { scriptName "aScript"; hint str diag_activeSQFScripts; // displays [["aScript", "", true, 3]] };

Additional Information

See also:
diag_logdiag_fpsdiag_fpsmindiag_frameNodiag_tickTimediag_activeSQSScriptsdiag_activeMissionFSMsdiag_activeScriptsexecVMspawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note