setParticleRandom: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
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|p9= directionIntensity: [[Number]]
|p9= directionIntensity: [[Number]]


|p10= angle: [[Number]] (Optional) |PARAMETER10=
|p10= angle: [[Number]] (Optional)


|p11= bounceOnSurface: [[Number]] (Optional) {{Since|arma3|0.74|y}} |PARAMETER11=
|p11= bounceOnSurface: [[Number]] (Optional) {{Since|arma3|0.74|y}}


| [[Nothing]]
| [[Nothing]]

Revision as of 18:12, 29 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Particles

Syntax

Syntax:
Syntax needed
Parameters:
particleSource: Object
lifeTime: Number
position: Array in format [randomX, randomY, randomZ]
moveVelocity: Array in format [randomX, randomY, randomZ]
rotationVelocity: Number
size: Number
color: Color (RGBA)
directionPeriod: Number
directionIntensity: Number
angle: Number (Optional)
bounceOnSurface: Number (Optional) Template:Since
Return Value:
Return value needed

Examples

Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 03, 2013 - 15:35
Druid
Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.