BIS fnc localize: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|1.00 | |version1= 1.00 | ||
|gr1 = Strings | |gr1 = Strings | ||
| Checks if passed string is localization key and if so, return the localized text. Else, returns the passed string itself. | |descr= Checks if passed string is localization key and if so, return the localized text. Else, returns the passed string itself. | ||
| localizationString call [[BIS_fnc_localize]] | |s1= localizationString call [[BIS_fnc_localize]] | ||
|p1= localizationString: [[String]] | |p1= localizationString: [[String]] | ||
| [[String]] - the localized text behind the key or the key itself (if not localized). | |r1= [[String]] - the localized text behind the key or the key itself (if not localized). | ||
|x1= <code>{{cc| assuming the [[Stringtable.xml|stringtable]] contains a key "STR_someString" with the value "Hello world"}}"STR_someString" [[call]] [[BIS_fnc_localize]]; {{cc| returns "Hello world"}} | |x1= <code>{{cc|assuming the [[Stringtable.xml|stringtable]] contains a key "STR_someString" with the value "Hello world"}} | ||
"STR_someString" [[call]] [[BIS_fnc_localize]]; {{cc|returns "Hello world"}} | |||
| [[isLocalized]], [[localize]], [[Stringtable.xml]] | {{cc|assuming the [[Stringtable.xml|stringtable]] does not contain a key "STR_anotherString"}} | ||
"STR_anotherString" [[call]] [[BIS_fnc_localize]]; {{cc|returns "STR_anotherString"}}</code> | |||
|seealso= [[isLocalized]], [[localize]], [[Stringtable.xml]] | |||
}} | }} | ||
<!-- CONTINUE Notes --> | <!-- CONTINUE Notes --> |
Revision as of 18:53, 29 January 2021
Description
- Description:
- Checks if passed string is localization key and if so, return the localized text. Else, returns the passed string itself.
- Execution:
- call
- Groups:
- Strings
Syntax
- Syntax:
- localizationString call BIS_fnc_localize
- Parameters:
- localizationString: String
- Return Value:
- String - the localized text behind the key or the key itself (if not localized).
Examples
- Example 1:
// assuming the stringtable contains a key "STR_someString" with the value "Hello world" "STR_someString" call BIS_fnc_localize; // returns "Hello world" // assuming the stringtable does not contain a key "STR_anotherString" "STR_anotherString" call BIS_fnc_localize; // returns "STR_anotherString"
Additional Information
- See also:
- isLocalizedlocalizeStringtable.xml
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on December 29, 2017 - 00:03 (UTC)
- Vincent H.
-
Unfortunately localize does not exactly do the same as BIS_fnc_localize.
BIS_fnc_localize also checks if it the input string isLocalized while localize will return an empty string if the input parameter is not localized.