BIS fnc ambientPlanes: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *Multiplayer *= * " to " ") |
||
Line 11: | Line 11: | ||
| Creates ambient airplanes fly-by near airports around the [[player]]. It will automatically get classes from {{Inline code|[[configFile]] >> "CfgVehicles"}} on all planes that have "ambientType" attribute > 0. | | Creates ambient airplanes fly-by near airports around the [[player]]. It will automatically get classes from {{Inline code|[[configFile]] >> "CfgVehicles"}} on all planes that have "ambientType" attribute > 0. | ||
|mp= Since this function uses [[player]] and its effect is [[Multiplayer Scripting#Locality|global]], this can only be used in singleplayer or executed locally on a player, usually the group leader. | |mp= Since this function uses [[player]] and its effect is [[Multiplayer Scripting#Locality|global]], this can only be used in singleplayer or executed locally on a player, usually the group leader. | ||
| [quantity, areaRadius, dirStep] call [[BIS_fnc_ambientPlanes]] | | [quantity, areaRadius, dirStep] call [[BIS_fnc_ambientPlanes]] |
Revision as of 18:55, 29 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Multiplayer:
- Since this function uses player and its effect is global, this can only be used in singleplayer or executed locally on a player, usually the group leader.
- Groups:
- Ambient
Syntax
- Syntax:
- Syntax needed
- Parameters:
- quantity: Number - (Optional, default 5)
- areaRadius: Number - (Optional, default 10000) - area radius around airports where planes can spawn/fly
- dirStep: Number - (Optional, default 30)
- Return Value:
- Return value needed
Examples
- Example 1:
[] call BIS_fnc_ambientPlanes;
- Example 2:
[30, 3000] call BIS_fnc_ambientPlanes;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note