BIS fnc activateAddons: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - " " to " ")
Line 21: Line 21:
| [[activateAddons]], [[unitAddons]], [[activatedAddons]]
| [[activateAddons]], [[unitAddons]], [[activatedAddons]]
}}
}}




[[Category:Functions|{{uc:activateAddons}}]]
[[Category:Functions|{{uc:activateAddons}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:activateAddons}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:activateAddons}}]]

Revision as of 21:58, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Systems

Syntax

Syntax:
Syntax needed
Parameters:
addons: Array of strings - Addon classes from CfgPatches or object classes from CfgVehicles
Return Value:
Return value needed

Examples

Example 1:
["class_1","class_2"] call BIS_fnc_activateAddons;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note