BIS fnc guiMessage TKOH: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
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[[Category:Take_On_Helicopters:_Functions|guiMessage]] | [[Category:Take_On_Helicopters:_Functions|guiMessage]] | ||
[[Category:Function Group: GUI|guiMessage]] | [[Category:Function Group: GUI|guiMessage]] |
Revision as of 22:09, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- Syntax needed
- Parameters:
- message: String, Structured Text or Array:
- String or Structured Text - message
- Array - listbox, every item is defined as String (enabled) or String in Array (disabled)
- header: String or Structured Text - (Optional, default "") header text
- position: Array - (Optional) position in format [x,y,w,h]
- isCancel: Boolean or Array - (Optional, default true) true to display cancel button or array with button texts [okText, cancelText]
- parent: Display - (Optional) parent display
- pause: Boolean - (Optional) true to pause simulation when message window is open
- Return Value:
- Return value needed
Examples
- Example 1:
["Hello World"] spawn BIS_fnc_guiMessage;
- Example 2:
-
["Message", "Header", nil, true] spawn BIS_fnc_guiMessage;
- Example 3:
[["Enabled Item", ["Disabled Item"]], "Header"] spawn BIS_fnc_guiMessage;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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