BIS fnc callScriptedEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - " " to " ")
Line 24: Line 24:
| [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]]
| [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]]
}}
}}




[[Category:Functions|{{uc:callScriptedEventHandler}}]]
[[Category:Functions|{{uc:callScriptedEventHandler}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:callScriptedEventHandler}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:callScriptedEventHandler}}]]

Revision as of 22:20, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
Syntax needed
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
arguments: Array - array of arguments passed to the EH code
returnResults (Optional): Boolean - if true EH will place results from each code execution into an array using EH id as index. Default: false
Return Value:
Return value needed

Examples

Example 1:
[missionNamespace, "event", [player, 123]] call BIS_fnc_callScriptedEventHandler;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note