BIS fnc setRespawnInventory: Difference between revisions

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| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]]
| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]]
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[[Category:Functions|{{uc:setRespawnInventory}}]]
[[Category:Functions|{{uc:setRespawnInventory}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRespawnInventory}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRespawnInventory}}]]

Revision as of 23:34, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Respawn

Syntax

Syntax:
Syntax needed
Parameters:
target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
inventory: Array of strings - Classes from CfgInventory or CfgVehicles
Return Value:
Return value needed

Examples

Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
See also needed

Notes

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