BIS fnc setRespawnInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
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| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] | | [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] | ||
}} | }} | ||
[[Category:Functions|{{uc:setRespawnInventory}}]] | [[Category:Functions|{{uc:setRespawnInventory}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:setRespawnInventory}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:setRespawnInventory}}]] |
Revision as of 23:34, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
- inventory: Array of strings - Classes from CfgInventory or CfgVehicles
- Return Value:
- Return value needed
Examples
- Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;
Additional Information
- See also:
- See also needed
Notes
-
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