BIS fnc respawnMenuInventory: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - " " to " ")
Line 25: Line 25:
|seealso= [[Arma 3 Respawn]]
|seealso= [[Arma 3 Respawn]]
}}
}}




[[Category:Functions|{{uc:respawnMenuInventory}}]]
[[Category:Functions|{{uc:respawnMenuInventory}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:respawnMenuInventory}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:respawnMenuInventory}}]]

Revision as of 23:39, 31 January 2021

Hover & click on the images for description

Description

Description:
Handles respawn inventory menu.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[player, respawnDelay, revive] call BIS_fnc_respawnMenuInventory
Parameters:
player: Object - Player unit
respawnDelay: Number - (Optional, default 3) Respawn delay
revive: Boolean - (Optional, default false) If unit was revived
Return Value:
Nothing

Examples

Example 1:
[player,5] call BIS_fnc_respawnMenuInventory;

Additional Information

See also:
Arma 3 Respawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note