BIN fnc setRagdoll: Difference between revisions

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| <pre>/*
|descr= <pre>/*
Input:
Input:
0: _unit [object] - Name of unit (works only with man type units)
0: _unit [object] - Name of unit (works only with man type units)

Revision as of 18:05, 1 February 2021

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Description

Description:
/*
	Input:
		0: _unit [object] - Name of unit (works only with man type units)
		1: _force [vector] - Amount of force that will be applied to colliding object
		2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1)
	Usage:
	[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
Template:placeholder
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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