BIS fnc interpolateVectorConstant: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
Line 31: Line 31:




[[Category:Functions|{{uc:interpolateVectorConstant}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:interpolateVectorConstant}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:interpolateVectorConstant}}]]

Revision as of 01:39, 2 February 2021

Hover & click on the images for description

Description

Description:
Interpolates vector to target linearly.
Execution:
call
Groups:
InterpolationVectors

Syntax

Syntax:
[currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateVectorConstant
Parameters:
currentValue: Array - The current value
targetValue: Array - The target value
delta: Number - (Optional, default 0) The delta time
interpSpeed: Number - (Optional, default 0) The interpolation speed
Return Value:
Array - The interpolated value

Examples

Example 1:
[[1,1,1],[20,20,20],0.2,0.1] call BIS_fnc_interpolateVectorConstant;

Additional Information

See also:
BIS_fnc_interpolateConstant BIS_fnc_interpolate BIS_fnc_interpolateVector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note