BIS fnc isInFrontOf: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
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[[Category:{{Name|arma2oa}}: Functions|{{uc:isInFrontOf}}]] | [[Category:{{Name|arma2oa}}: Functions|{{uc:isInFrontOf}}]] | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:isInFrontOf}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:isInFrontOf}}]] | ||
Revision as of 02:30, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object ManipulationGeometry
Syntax
- Syntax:
- Syntax needed
- Parameters:
- reference: Object - the reference object
- checked: Object - the object that has to be in front of reference
- offset: Number - (Optional, default 0) allows to check from offset meters in front of (positive), or behind (negative) reference
- Return Value:
- Return value needed
Examples
- Example 1:
_isInstructorInFrontOfPlayer = [player, instructor, 0] call BIS_fnc_isInFrontOf;
Additional Information
- See also:
- See also needed
Notes
-
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