BIS fnc EXP camp initClasses: Difference between revisions
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|x1= <code>["NIGHT"] [[call]] [[BIS_fnc_EXP_camp_initClasses]];</code> | |x1= <code>["NIGHT"] [[call]] [[BIS_fnc_EXP_camp_initClasses]];</code> | ||
|seealso= [[BIS_fnc_EXP_camp_initCharacter]] | |seealso= [[BIS_fnc_EXP_camp_initCharacter]] | ||
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Revision as of 15:52, 6 February 2021
Description
- Description:
- Initializes the classes players can choose from before spawning.
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [mode] call BIS_fnc_EXP_camp_initClasses
- Parameters:
- mode: String - (Optional, default "DAY") Can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs)
- Return Value:
- Boolean - Returns true if successful, false if not
Examples
- Example 1:
["NIGHT"] call BIS_fnc_EXP_camp_initClasses;
Additional Information
- See also:
- BIS_fnc_EXP_camp_initCharacter
Notes
-
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