BIN fnc addSiteEntities: Difference between revisions
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m (Text replacement - "\[\[Category:\{\{Name\|arma3\}\}: Functions\|\{\{uc:[a-z A-Z]*\}\}\]\]" to "") |
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(_entityIDs select ID) pushback -1; | (_entityIDs select ID) pushback -1; | ||
{{placeholder}} {{Feature|arma3contact}} | {{Wiki|placeholder}} {{Feature|arma3contact}} | ||
|s1= <!-- [] call [[BIN_fnc_addSiteEntities]]; --> | |s1= <!-- [] call [[BIN_fnc_addSiteEntities]]; --> |
Revision as of 01:22, 7 February 2021
Description
- Description:
/* Description: Register entities to a site, so they can be despawned with the rest when player leaves the area. Parameter(s): 0: OBJECT - site logic. The site must be spawned for the function to work. 1: ARRAY - entities to be added. Types can be mixed, the system will sort them out itself. Returns: BOOL - true if added */ #define ADD(ID)\ (_entities select ID) pushback _x;\ (_entityIDs select ID) pushback -1;
- Execution:
- call
- Groups:
- Contact
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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