BIS fnc didJIP: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|")
Line 11: Line 11:
|gr1= Multiplayer
|gr1= Multiplayer


| Return whether or not the local player joined the game while it was already in progress. {{Important|Use [[didJIP]] instead.}}
| Return whether or not the local player joined the game while it was already in progress. {{Feature|important|Use [[didJIP]] instead.}}


| [] call [[BIS_fnc_didJIP]]
| [] call [[BIS_fnc_didJIP]]

Revision as of 02:06, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
if ([] call BIS_fnc_didJIP) then { forceRespawn player };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note



Posted on March 25, 2016 - 14:25 (UTC)
R3vo
Instead of using this function one can use the engine command didJIP which does the exact same thing