selectLeader: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
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| Select the group's leader. Group locality can be checked with [[local]] command and group ownership with [[groupOwner]] command. | | Select the group's leader. Group locality can be checked with [[local]] command and group ownership with [[groupOwner]] command. | ||
{{ | {{Feature | important | An invalid combination can be provided to this command, e.g ''unitName'' '''not''' being part of ''group''. In that case: | ||
* ''unitName'' will be [[leader]] of ''group'', but will not be able to command them | * ''unitName'' will be [[leader]] of ''group'', but will not be able to command them | ||
* if ''unitName'' is deleted or killed, [[leader]] of ''group'' will be [[objNull]] and will not automatically be reassigned. | * if ''unitName'' is deleted or killed, [[leader]] of ''group'' will be [[objNull]] and will not automatically be reassigned. |
Revision as of 02:13, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- group: Group
- unitName: Object
- Return Value:
- Return value needed
Examples
- Example 1:
group player selectLeader player;
- Example 2:
- Make unit a leader from server:
[group _unit, _unit] remoteExec ["selectLeader", groupOwner group _unit];
Additional Information
- See also:
- See also needed
Notes
-
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