isUIContext: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") |
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| [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[isGamePaused]], [[isGameFocused]], [[serverCommand]] | | [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[isGamePaused]], [[isGameFocused]], [[serverCommand]] | ||
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Revision as of 14:36, 15 February 2021
Description
- Description:
- Description needed
- Groups:
- GUI ControlProgram Flow
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
if (isUIContext) then {hint "UI control event"};
- Example 2:
_button ctrlSetEventHandler ['ButtonDown',"call {diag_log isUIContext}"]; // Outputs true
- Example 3:
_button ctrlSetEventHandler ['ButtonDown',"[] spawn {diag_log isUIContext}"]; // Outputs false
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note