set3DENAttributes: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " | }}" to " }}") |
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|p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] | |p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] | ||
|p2= class: [[String]] - attribute name | |p2= class: [[String]] - attribute name | ||
|p3= value: [[ | |p3= value: [[Anything]] - new attribute value | ||
| [[Boolean]] - [[true]] if the value was set | | [[Boolean]] - [[true]] if the value was set | ||
Revision as of 21:02, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Eden Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- entities: Array of types Eden Entity or Eden ID
- class: String - attribute name
- value: Anything - new attribute value
- Return Value:
- Return value needed
Examples
- Example 1:
set3DENAttributes [[get3DENSelected "Object","ControlMP",true ]];
Set all selected objects as playable
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note