channelEnabled: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "\| *(\[\[.*\]\],? ?)+ \}\}" to "|seealso= *(\[\[.*]],? ?)+ \}\}")
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|x3= <code>([[channelEnabled]] 0) [[params]] ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; {{cc|sets both variables}}</code>
|x3= <code>([[channelEnabled]] 0) [[params]] ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; {{cc|sets both variables}}</code>


|[[currentChannel]], [[setCurrentChannel]], [[getPlayerChannel]], [[enableChannel]], [[radioChannelCreate]]
|seealso= *(\[\[.*]],? ?)+
}}
\}\}




{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 23:05, 16 February 2021

{{RV|type=command

| arma3

|1.42

|gr1= Radio and Chat

| Returns Array of Booleans in format [enabledChat, enabledVoN] for the given channel. For more information about enabling/disabling of chat channels see enableChannel.

channel ID number correspondence
Global Side Command Group Vehicle Direct Custom1 Custom2 Custom3 Custom4 Custom5 Custom6 Custom7 Custom8 Custom9 Custom10
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

| channelEnabled channelID

|p1= channelID: Number - Channel ID (see description)

| Array - in format [enabledChat, enabledVoN]

|x1= _isGlobalChatEnabled = (channelEnabled 0) select 0; // check if user can use text on global channel

|x2= _isGlobalVoiceEnabled = (channelEnabled 0) select 1; // check if user can use the VoN on global channel

|x3= (channelEnabled 0) params ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; // sets both variables

|seealso= *(\[\[.*]],? ?)+ \}\}