addWeapon: Difference between revisions

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An_2 [[addWeapon]] "M240_veh";</code>
An_2 [[addWeapon]] "M240_veh";</code>


| [[addWeaponGlobal]], [[addWeaponTurret]], [[removeWeapon]], [[removeAllWeapons]], [[addMagazine]]
|seealso= [[addWeaponGlobal]], [[addWeaponTurret]], [[removeWeapon]], [[removeAllWeapons]], [[addMagazine]]
}}
}}



Revision as of 23:18, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - unit or vehicle to add the weapon to
weapon: String - weapon class name. See the topic Category:Weapons for reference about possible values.
Return Value:
Return value needed

Examples

Example 1:
player addMagazine "30Rnd_556x45_Stanag"; player addWeapon "BAF_L85A2_RIS_SUSAT";
Example 2:
An_2 addMagazine "100Rnd_762x51_M240"; An_2 addWeapon "M240_veh";

Additional Information

See also:
addWeaponGlobaladdWeaponTurretremoveWeaponremoveAllWeaponsaddMagazine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note