getFuelCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>value = [[getFuelCargo]] myVehicleName;</code> | |x1= <code>value = [[getFuelCargo]] myVehicleName;</code> | ||
| [[setFuelCargo]], [[getAmmoCargo]], [[getRepairCargo]] | |seealso= [[setFuelCargo]], [[getAmmoCargo]], [[getRepairCargo]] | ||
}} | }} | ||
Revision as of 23:41, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Vehicle Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- Return Value:
- Return value needed
Examples
- Example 1:
value = getFuelCargo myVehicleName;
Additional Information
- See also:
- setFuelCargogetAmmoCargogetRepairCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on December 22, 2014 - 17:16 (UTC)
- AgentRev
-
Prior to Arma 3 v1.93.145625 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0. - Posted on September 6, 2019 - 07:19 (UTC)
- killzone_kid
- If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0