accTime: Difference between revisions
Jump to navigation
Jump to search
m (formatting and named params and description) |
m (Text replacement - "|game1= ofp |version1= 1.00 " to "|game1= ofp |version1= 1.00 |game2= arma |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.55 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 1.00") |
||
Line 5: | Line 5: | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= arma | |||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.55 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 1.00 | |||
|gr1= Time | |gr1= Time | ||
Revision as of 17:02, 1 March 2021
Description
- Description:
- Returns the current simulation acceleration factor.
- Groups:
- Time
Syntax
- Syntax:
- accTime
- Return Value:
- Number
Examples
- Example 1:
_acc = accTime;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 2, 2006 - 03:10
- Hoz
- Use setAccTime to change the time acceleration factor. Not to be confused with skipTime.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Arma: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands