setAccTime: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
m (formatting) |
||
Line 3: | Line 3: | ||
|game1= ofp | |game1= ofp | ||
|version1 = 1.00 | |version1= 1.00 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Time | |gr1= Time | ||
|mp= Command is disabled in multiplayer | |mp= Command is disabled in multiplayer. | ||
|descr= Set simulation acceleration coefficient. May also be used to slow time in cutscenes. | |descr= Set simulation acceleration coefficient. May also be used to slow time in cutscenes. | ||
Line 33: | Line 57: | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
Revision as of 01:08, 26 March 2021
Description
- Description:
- Set simulation acceleration coefficient. May also be used to slow time in cutscenes.
- Multiplayer:
- Command is disabled in multiplayer.
- Groups:
- Time
Syntax
- Syntax:
- setAccTime accFactor
- Parameters:
- accFactor: Number - Factor. Value is clamped to 1/128 - 4
- Return Value:
- Nothing
Examples
- Example 1:
setAccTime 0.1;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time