ctrlSetTextColor: Difference between revisions
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<dd class="notedate">Posted on April 10, 2015 - 06:47 (UTC)</dd> | <dd class="notedate">Posted on April 10, 2015 - 06:47 (UTC)</dd> | ||
<dt class="note">[[User:Fight9|Fight9]]</dt> | <dt class="note">[[User:Fight9|Fight9]]</dt> |
Revision as of 13:29, 5 April 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- control: Control
- color: Array
- Return Value:
- Return value needed
Examples
- Example 1:
_control ctrlSetTextColor [1, 0, 0, 1]
Additional Information
- See also:
- ctrlTextColorctrlSetText
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 10, 2015 - 06:47 (UTC)
- Fight9
- When used on a CT_PROGRESS control, remove the configured "texture" first. The two will affect each other. - Arma 3 v1.42
- Posted on March 4, 2018 - 22:57 (UTC)
- feint
- This command can be used to change the color of the light that is illuminating a texture in a display. By default, textures are lit with white light at 100% [1,1,1,1];