setDynamicSimulationDistanceCoef: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "") |
||
Line 21: | Line 21: | ||
|seealso= [[enableDynamicSimulationSystem]], [[dynamicSimulationSystemEnabled]], [[enableDynamicSimulation]], [[dynamicSimulationEnabled]], [[setDynamicSimulationDistance]], [[dynamicSimulationDistance]], [[dynamicSimulationDistanceCoef]], [[triggerDynamicSimulation]], [[canTriggerDynamicSimulation]], [[enableSimulation]], [[simulationEnabled]], [[enableSimulationGlobal]], [[Arma_3_Dynamic_Simulation]] | |seealso= [[enableDynamicSimulationSystem]], [[dynamicSimulationSystemEnabled]], [[enableDynamicSimulation]], [[dynamicSimulationEnabled]], [[setDynamicSimulationDistance]], [[dynamicSimulationDistance]], [[dynamicSimulationDistanceCoef]], [[triggerDynamicSimulation]], [[canTriggerDynamicSimulation]], [[enableSimulation]], [[simulationEnabled]], [[enableSimulationGlobal]], [[Arma_3_Dynamic_Simulation]] | ||
}} | }} | ||
Revision as of 00:54, 6 April 2021
Description
- Description:
- Description needed
- Groups:
- Dynamic Simulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- class: String - Multiplier class, currently only:
- "IsMoving" - Multiplies the entity activation distance by set value if the entity is moving. Default: 2
- multiplier: Number - Distance multiplier
- Return Value:
- Return value needed
Examples
- Example 1:
"IsMoving" setDynamicSimulationDistanceCoef 3;
Additional Information
- See also:
- enableDynamicSimulationSystemdynamicSimulationSystemEnabledenableDynamicSimulationdynamicSimulationEnabledsetDynamicSimulationDistancedynamicSimulationDistancedynamicSimulationDistanceCoeftriggerDynamicSimulationcanTriggerDynamicSimulationenableSimulationsimulationEnabledenableSimulationGlobalArma_3_Dynamic_Simulation
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note