diag exportTerrainSVG: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (arma3diag → arma3diag + diag branch (one day, arma3 + diag branch?)) |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
||
Line 2: | Line 2: | ||
|game1= arma3diag | |game1= arma3diag | ||
|version1= 2.02 | |version1= 2.02 | ||
Revision as of 14:57, 3 May 2021
Description
- Description:
- Like the old TOPOGRAPHY cheat code, exports terrain, but in modern SVG format instead of the proprietary EMF format.
- Groups:
- Diagnostic
Syntax
- Syntax:
- diag_exportTerrainSVG [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads]
- Parameters:
- filePath: String - Path on disk. File name and extension have to be included
- drawLocationNames: Boolean - Whether or not to draw location names
- drawGrid: Boolean - Whether or not to draw grid
- drawCountlines: Boolean - Whether or not to count lines
- drawTreeObjects: Boolean - Whether or not to draw trees
- drawMountainHeightpoints: Boolean - Whether or not to draw mountain height spots
- simpleRoads: Boolean - Simplify roads. Draw roads as one long polyline instead of separate segments. Uses average road width as overall width
- Return Value:
- Nothing
Examples
- Example 1:
diag_exportTerrainSVG ["C:\Users\USERNAME\Desktop\Stratis_Map.svg", true, true, true, true, true, false]; // Replace USERNAME with your username!
Additional Information
- See also:
- Arma 3: Diagnostics Exe
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3diag version 2.02]][[ Category: arma3diag: New Scripting Commands | DIAG EXPORTTERRAINSVG]][[ Category: arma3diag: Scripting Commands | DIAG EXPORTTERRAINSVG]]